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Real-Time C++: Efficient Object-Oriented and Template Microcontroller Programming

The C++ language has strong object-oriented and template gains that could increase software program layout and portability whereas at the same time lowering code complexity and the danger of errors. in addition, C++ compiles hugely effective local code. This special and powerful mix makes C++ well-suited for programming microcontroller structures that require compact measurement, excessive functionality and safety-critical reliability.

With this e-book, Chris Kormanyos offers a hugely functional advisor to programming real-time embedded microcontroller structures in C++. it truly is divided into 3 elements plus a number of appendices. half I offers a origin for real-time C++ via overlaying language applied sciences, together with object-oriented tools, template programming and optimization. subsequent, half II provides distinct descriptions of quite a few C++ elements which are frequent in microcontroller programming. It info a few of C++’s strongest language parts, reminiscent of category kinds, templates and the STL, to enhance parts for microcontroller check in entry, low-level drivers, customized reminiscence administration, embedded bins, multitasking, etc.  eventually, half III describes mathematical equipment and favourite utilities that may be hired to resolve habitual difficulties in real-time C++. The appendices comprise a short C++ language instructional, info at the real-time C++ improvement surroundings and directions for development GNU GCC cross-compilers and a microcontroller circuit.

The latest specification of C++11 in ISO/IEC 14882:2011 is used through the textual content. To facilitate portability, no libraries except these laid out in the language normal itself are used. potency is usually in concentration and diverse examples are sponsored up with real-time functionality measurements and measurement analyses that quantify the genuine expenses of the code right down to the final byte and microsecond.

The target market of this ebook commonly includes scholars and execs drawn to real-time C++. Readers could be acquainted with C or one other programming language and should profit such a lot in the event that they have had a few earlier adventure with microcontroller electronics and the functionality and measurement matters primary in embedded platforms programming.

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Start Here! Learn HTML5

By Faithe Wempen

Ready to benefit HTML5 programming? commence the following!

study the basics of programming with HTML5—and commence development your first standards-based web content from the floor up. in case you have completely no prior adventure, no problem—simply begin the following! This ebook introduces must-know thoughts and getting-started options via easy-to-follow reasons, examples, and workouts.

Here’s the place you begin studying HTML5

  • Create a website utilizing HTML5 tags in an easy textual content editor
  • Use semantic tags to make your pages more uncomplicated to structure and find
  • Draw in HTML5 utilizing the canvas element
  • Embed audio and video on your internet pages
  • Get HTML5 to paintings in older browsers
  • Develop your destiny talents in net design
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    PostgreSQL Server Programming

    By Hannu Krosing, Kirk Roybal, Jim Mlodgenski

    Extend PostgreSQL and combine the database layer into your improvement framework.

    Understand the extension framework of PostgreSQL, and leverage it in ways in which you haven't even invented yet.

    • Write capabilities, create your individual info kinds, all on your favorite programming language;
    • step by step educational with lots of assistance and tips to kick-start server programming.

    In Detail

    Learn the way to paintings with PostgreSQL as though you spent the decade engaged on it. PostgreSQL is in a position to supplying you with the entire suggestions that you've got on your favorite improvement language after which extending that correct directly to the database server. With this data in hand, it is possible for you to to answer the present call for for complex PostgreSQL abilities in a profitable and booming market.

    PostgreSQL Server Programming will exhibit you that PostgreSQL is much more than a database server. in reality, it could actually also be visible as an program improvement framework, with the extra bonuses of transaction help, immense information garage, journaling, restoration and a bunch of different gains that the PostgreSQL engine provides.

    This publication will take you from studying the elemental elements of a PostgreSQL functionality, then writing them in languages except the integrated PL/PgSQL. one can find how one can create libraries of important code, staff them into much more valuable elements, and distribute them to the neighborhood. you will discover how you can extract facts from a mess of overseas facts assets, after which expand PostgreSQL to do it natively. and you'll do all of this in a nifty debugging interface that may let you do it successfully and with reliability.

    What you are going to examine from this book

    • Write features within the integrated PL/PgSQL language or your language of choice;
    • Extract facts from overseas information sources;
    • upload operators, facts kinds, and different customized elements;
    • Debug and code efficiently;
    • come to a decision what laptop assets your strategy will use;
    • Create your personal information kinds, operators, services, aggregates, or even your individual language;
    • absolutely combine the database layer into your development.

    Approach

    This functional consultant leads you thru quite a few features of operating with PostgreSQL. step-by-step examples let you simply manage and expand PostgreSQL.

    Who this booklet is written for

    PostgreSQL Server Programming is for reasonable to complicated PostgreSQL database professionals.

    To get the simplest realizing of this booklet, you'll have normal event in writing SQL, a uncomplicated thought of question tuning, and a few coding adventure in a language of your selection.

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    PHP and MySQL by Example

    By Ellie Quigley

    Quickly grasp dynamic, database-driven net development—no adventure necessary!

    Even if you’re thoroughly new to Hypertext Preprocessor, MySQL, and internet database improvement, this ebook will advisor you thru each step of creating strong, database-driven, dynamic sites. Direct from the world’s most sensible scripting teacher, Ellie Quigley, PHP and MySQL via Example illuminates each inspiration with established code examples, display photographs exhibiting application output, and transparent, line-by-line factors.

    Classroom-tested in Ellie Quigley’s Silicon Valley education classes and at Marko Gargenta’s Marakana education corporation in San Francisco, this publication takes you from the easiest Hypertext Preprocessor scripting and SQL querying suggestions the entire technique to dynamic, database pushed site development with Hypertext Preprocessor and MySQL. From uncomplicated fill-in kinds to software safety and debugging, it’s the one PHP/MySQL e-book you’ll ever need!

    This e-book covers

    • Complete personal home page basics, together with operators, strings, conditionals, loops, arrays, features, and more
    • PHP QuickStart for extra complex readers—makes you efficient with personal home page within the area of simply fifteen e-book pages
    • Essential net improvement ideas, from dossier dealing with to validating consumer enter with general expressions
    • Powerful Hypertext Preprocessor good points, together with user-defined services and self-processing personal home page Forms
    • Day-to-day MySQL administration
    • A whole SQL instructional for developing queries, retrieving info, and writing info with MySQL
    • Session administration and cookies
    • Object orientated PHP
    • Best practices for utilizing Hypertext Preprocessor and MySQL together

    Nearly 100,000 execs and tool clients have depended on Ellie Quigley’s books to grasp scripting languages. With PHP and MySQL through Example, you could, too. And as soon as you’ve turn into a professional, you’ll flip to this publication consistently as your go-to resource for trustworthy solutions, recommendations, and code.

    About the CD-ROM

    The CD-ROM comprises models of Hypertext Preprocessor and MySQL for home windows and UNIX/Linux, plus a finished code library for growing your personal websites and database-enabled internet purposes, together with this book’s strong paintings Gallery case examine application.

    Lab Solutions

    Solutions to the end-of-chapter labs can be found at www.prenhallprofessional.com/title/0131875086.

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    The Art of the Metaobject Protocol

    By Gregor Kiczales, Daniel G. Bobrow

    The CLOS metaobject protocol is a chic, high-performance extension to the CommonLisp item process. The authors, who built the metaobject protocol and who have been one of the team that built CLOS, introduce this new method of programming language layout, describe its evolution and layout ideas, and current a proper specification of a metaobject protocol for CLOS.Kiczales, des Rivières, and Bobrow express that the "art of metaobject protocol layout" lies in making a artificial blend of object-oriented and reflective concepts that may be utilized less than current software program engineering concerns to yield a brand new method of programming language layout that meets a vast set of layout criteria.One of the foremost merits of together with the metaobject protocol in programming languages is that it permits clients to regulate the language to raised go well with their wishes. Metaobject protocols additionally disprove the adage that including extra flexibility to a programming language reduces its functionality. In featuring the rules of metaobject protocols, the authors paintings with genuine code for a simplified implementation of CLOS and its metaobject protocol, offering a chance for the reader to achieve hands-on adventure with the layout procedure. in addition they comprise a couple of workouts that deal with vital issues and open issues.Gregor Kiczales and Jim des Rivières, are individuals of the study employees, and Daniel Bobrow is a study Fellow, within the approach Sciences Laboratory at Xerox Palo Alto learn Center.

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    Talend for Big Data

    Access, remodel, and combine facts utilizing Talend's open resource, extensible tools

    About This Book

    • Write complicated processing task codes simply with assistance from transparent and step by step instructions
    • Compare, filter out, review, and staff sizeable amounts of knowledge utilizing Hadoop Pig
    • Explore and practice HDFS and RDBMS integration with the Sqoop component

    Who This ebook Is For

    If you're a leader info officer, firm architect, information architect, info scientist, software program developer, software program engineer, or a knowledge analyst who's accustomed to info processing initiatives and who desires to use Talend to get your first great facts activity finished in a competent, speedy, and graphical method, Talend for giant information is ideal for you.

    What you'll Learn

    • Discover the constitution of the Talend Unified Platform
    • Work with Talend HDFS components
    • Implement ELT processing jobs utilizing Talend Hive components
    • Load, filter out, combination, and shop info utilizing Talend Pig components
    • Integrate HDFS with RDBMS utilizing Sqoop components
    • Use the streaming development for large data
    • Learn to reuse the partitioning trend for giant Data

    In Detail

    Talend, a winning Open resource facts Integration answer, hurries up the adoption of latest titanic information applied sciences and successfully integrates them into your current IT infrastructure. it may do that due to its intuitive graphical language, its a number of connectors to the Hadoop atmosphere, and its array of instruments for facts integration, caliber, administration, and governance.

    This is a concise, pragmatic e-book that may advisor you thru layout and enforce immense facts move simply and practice large facts analytics jobs utilizing Hadoop applied sciences like HDFS, HBase, Hive, Pig, and Sqoop. one can find and easy methods to write advanced processing activity codes and the way to leverage the ability of Hadoop initiatives throughout the layout of graphical Talend jobs utilizing enterprise modeler, meta-data repository, and a palette of configurable components.

    Starting with realizing how you can technique a large number of facts utilizing Talend substantial information parts, you are going to then easy methods to write activity techniques in HDFS. you are going to then examine the best way to use Hadoop initiatives to approach information and the way to export the knowledge in your favorite relational database system.

    You will the right way to enforce Hive ELT jobs, Pig aggregation and filtering jobs, and straightforward Sqoop jobs utilizing the Talend titanic facts part palette. additionally, you will examine the fundamentals of Twitter sentiment research the directions to structure information with Apache Hive.

    Talend for giant facts will show you how to commence engaged on large information initiatives instantly, from basic processing tasks to complicated tasks utilizing universal great information patterns.

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    Programming Google Glass

    By Eric Redmond

    Google Glass is the hot wearable laptop everyone's conversing approximately. It bargains a head-mounted optical demonstrate and contact interface, and it is programmable. Kick-start your Glassware improvement through exploring how clients can interface with Glass, constructing a tumbler program quick by utilizing the replicate API to control Timeline playing cards and menus, monitoring a Glass's geolocation, growing wealthy interactions by means of responding to person inputs, and shooting or serving person photos and video clips. this is often the ebook to learn for a shortcut to this courageous new world.

    Google Glass is the following sizeable factor in transportable technology---a wearable desktop with an optical head-mounted reveal. Programming Google Glass is your all-inclusive guidebook for crafting your individual Glassware utilizing the replicate API.

    You'll begin by means of constructing a production-ready carrier utilizing Google App Engine, then supply Glass clients an authorization in your Glassware. you will how to deal with the supplied credentials, and from there you will dive into the elements that make up the Glass interface, dealing with the timeline and growing playing cards and menu goods. subsequent you are going to create prone the place the consumer can engage together with your server, equivalent to geolocation monitoring, switch notifications, and customized menu thoughts. you are going to use this knowledge to create a cosmopolitan program that implies neighborhood eating places. you will see find out how to connect or detach resources, photos, and video, and research the fundamentals of the rising box of optical-display layout. you will see find out how to appropriately layout new Glassware and replace present purposes to turn into Glassware.

    Now is the simplest time to be an early adopter of a know-how that would basically turn into extra complicated, nuanced, and ubiquitous.

    What You Need:

    You will desire a Google Glass gadget and Java 1.6 or larger. An Android gadget, like a sensible mobile or pill, can be invaluable, yet no longer necessary.

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    Game Development with Three.js

    By Isaac Sukin

    With Three.js you could create subtle 3D video games that run within the net browser. This booklet is geared toward either the pro online game clothier and the fanatic with a step-by-step procedure together with plenty of suggestions and examples.

    Overview

    • Develop immersive 3D video games that any one can play at the Internet
    • Learn Three.js from a gaming viewpoint, together with every little thing you must construct appealing and high-performance worlds
    • A step by step consultant packed with game-focused examples and tips

    In Detail

    The creation of WebGL and its inclusion in lots of browsers enabled JavaScript courses working in an online browser to entry the GPU with no plugin or extension. Three.js is a subsequent new release high-level library that makes it attainable to writer complicated 3D laptop animations that show within the browser utilizing not anything greater than an easy textual content editor. the advance of those new instruments has spread out the area of real-time 3D computing device animations to a much broader spectrum of developers.

    Starting with easy methods to construct 3D video games on the internet utilizing the Three.js photos library, you'll construct 3D worlds with meshes, lighting fixtures, person interplay, physics, and extra. alongside the way in which, you will the right way to construct nice on-line video games via enjoyable examples. Use this ebook as a consultant to include the subsequent iteration of online game development!

    Moving on from the fundamentals, you'll use Three.js to construct online game worlds utilizing its middle parts, together with renderers, geometries, fabrics, lighting fixtures, cameras, and scenes. Following on from this, you'll find out how to paintings with mouse and keyboard interactions, include video game physics, and import customized versions and animations. additionally, you will find out how to contain results like debris, sounds, and post-processing. you are going to begin by way of construction a 3D global, after which create a primary individual shooter video game utilizing it. you are going to then be proven how one can imbue this FPS video game with a "capture the flag" gameplay goal. With video game improvement with Three.js, it is possible for you to to construct 3D video games on the net utilizing the Three.js snap shots library.

    What you are going to research from this book

    • Set up a Three.js scene representing a online game world
    • Understand the categories of Three.js elements, together with geometries, fabrics, lighting fixtures, cameras, and renderers
    • Interact together with your video games utilizing the mouse and keyboard
    • Structure your worlds with a variety of ways to actual collision
    • Construct complicated degrees utilizing a number of varied methods
    • Extend the Three.js framework with customized game-specific classes
    • Gain perception into improvement methods and significant layout and function concerns for internet games
    • Achieve a uncomplicated knowing of multiplayer video game networking

    Approach

    A step by step, example-based advisor to development immersive 3D video games on the net utilizing the Three.js pics library.

    Who this e-book is written for

    This booklet is for individuals drawn to programming 3D video games for the internet. Readers are anticipated to have uncomplicated wisdom of JavaScript syntax and a easy knowing of HTML and CSS. This ebook can be helpful despite earlier adventure with video game programming, no matter if you want to construct informal aspect initiatives or large-scale specialist titles.

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    iOS 7 Programming Fundamentals: Objective-C, Xcode, and Cocoa Basics

    If you’re getting began with iOS improvement, or need a more impregnable seize of the fundamentals, this functional consultant presents a transparent view of its basic construction blocks—Objective-C, Xcode, and Cocoa contact. You’ll study object-oriented recommendations, know the way to take advantage of Apple’s improvement instruments, and observe how Cocoa offers the underlying performance iOS apps must have. Dozens of instance tasks can be found at GitHub.

    Once you grasp the basics, you’ll have the capacity to take on the main points of iOS app improvement with writer Matt Neuburg’s better half consultant Programming iOS 7.

    • Explore the interval to profit how Objective-C works
    • Learn how circumstances are created, and why they’re so important
    • Tour the lifecycle of an Xcode undertaking, from inception to App Store
    • Discover how one can construct interfaces with nibs and the nib editor
    • Explore Cocoa’s use of Objective-C linguistic features
    • Use Cocoa’s event-driven version and significant layout patterns
    • Learn the position of accessors, key-value coding, and properties
    • Understand the ability of ARC-based item reminiscence management
    • Send messages and knowledge among Cocoa objects

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    Beginning iOS Cloud and Database Development: Build Data-Driven Cloud Apps for iOS

    By Nathan Ooley

    Beginning iOS Cloud and Database Development will get you all started with development apps that use Apple's iCloud. you are going to study the ideas in order to show you how to devise and create iOS apps which can have interaction with iCloud servers. From the fundamentals up, you will gradually the way to configure your app for iCloud, add and obtain documents, enforce revisions, upload clash answer regulations, and paintings with customized files.

    There's extra! you are going to find out how to combine iCloud with center facts dependent purposes. along with technical suggestion, you can find feedback and top practices to layout the interplay of iCloud-driven purposes.

    According to many assets, analysts, and exhibits, Apple will count progressively more on iCloud or internet apps within the cloud to shop and circulation data-intensive media and other forms of apps. because the majority of apps use a few type of data—and that purely will develop as apps turn into extra complicated with wealthy and streaming media—this publication indicates builders the right way to create apps for iCloud, Apple's new cloud computing garage and information service.

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